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1. So hard to get rare minerals - in Player Features and Ideas Discussion [original thread]
I think the roid belts are a bit unrealistic. The empires settled where there are NO rares? Does that seem odd to anyone else? I realise they are giving an incentive to venturing into 0.0 but I think it would be better to make it a spawn ratio thi...
- by Arkasha Kataya - at 2004.03.06 14:56:00
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2. Mine Everything! More Resources for the Resourceful - in Player Features and Ideas Discussion [original thread]
I like the idea of more mining possibilities, especially solar mining of some sort. I think even the roid belts are a bit unrealistic. The empires settled where there are NO rares? Does that seem odd to anyone else? I realise they are giving an in...
- by Arkasha Kataya - at 2004.03.05 18:37:00
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3. frigates on the brink of extiction - in Player Features and Ideas Discussion [original thread]
Love miner hardpoints, should be on mining ships, not on battleships. Indy's should be able to put miners in thier high slots, Apocs no miners in thiers. The future Bismark should not be a miner. Love needing small turrets to track frigs, sm/med f...
- by Arkasha Kataya - at 2004.03.05 05:02:00
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4. Join Concord - in Player Features and Ideas Discussion [original thread]
Why not be able to join concord? If a player reaches a high enough security rating, very high, with all 4 governments, they are able to join concord. They have access to concord technology and ships, which cannot be sold, traded, or otherwise tran...
- by Arkasha Kataya - at 2004.03.05 02:25:00
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5. see ship type - in Player Features and Ideas Discussion [original thread]
It would be nice for PvP, I'd know in an instant what my enemy is flying and be able to react accordingly. Perhaps have it pop up on in the scanner at least.
- by Arkasha Kataya - at 2004.03.01 22:01:00
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6. Escrow Missions - in Player Features and Ideas Discussion [original thread]
I agree with you on this one, it would make things a whole lot easier. I'm not sure whay this isn't an option now.
- by Arkasha Kataya - at 2004.03.01 21:52:00
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7. 1.0 Ideas - in Player Features and Ideas Discussion [original thread]
Why stop there, have the offenders modules from the can after concord destroys thier ship go to the victim. A kind of civil reparations if you will.
- by Arkasha Kataya - at 2004.02.29 16:27:00
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8. In-game auction - in Player Features and Ideas Discussion [original thread]
Yeah, like on the market pulldown you could select auction items and it would show items for station - region. It would get named items in the market outside escrow and re-align escrow more for private deals.
- by Arkasha Kataya - at 2004.02.29 16:21:00
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9. Characters on same account learning skills - in Player Features and Ideas Discussion [original thread]
Ok so I am able to create 3 characters on the same account, but I can only have one of them learning a skill at a time. Would anyone else like to have each character treated seperately? I suppose it is a way of getting people to purchase multiple ...
- by Arkasha Kataya - at 2004.02.29 16:16:00
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10. Piracy - in Player Features and Ideas Discussion [original thread]
I would like to see "piracy" expanded to the ability to take over someone's ship and keep it for yourself. Perhaps add drones that have "boarding" values from light to heavy that you would assault a ship with once it's shields are down. ( they wou...
- by Arkasha Kataya - at 2004.02.16 04:47:00
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11. skill training on 1 account - in Player Features and Ideas Discussion [original thread]
That would be great! It would be nice to have a different character doing other activities in the game without having to abandon another. It would make it more inetersting and hold my interest in the game longer. Though I suppose they figure if yo...
- by Arkasha Kataya - at 2004.01.31 22:17:00
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12. mining drag and drop - in Player Features and Ideas Discussion [original thread]
With rats and PK'ers and people out stealing ore from cans I would think people wouldn't be able to AFK mine for hours. Where I play I wouldn't leave my ship alone for more than a bathroom break If you know of a mining spot where I can go to the ...
- by Arkasha Kataya - at 2004.01.31 22:10:00
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13. mining drag and drop - in Player Features and Ideas Discussion [original thread]
My hand is getting tired from dragging and dropping into my can from my cargo every couple minutes for...well...hours when mining. Any way to have a "mine to" command so you can mine direcly to a can or container? -Anti Carpal Tunnel League- My...
- by Arkasha Kataya - at 2004.01.30 23:46:00
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